Some games don't always appreciate their own greatness, on original release, anyway.
Dune II: Battle for Arrakis wouldn't just set a standard for its day, it would set the standard for the genre.
Tagged: 1001 Games, 1992, real-time strategy, sci-fi, Sci-Fi Month, Virgin Entertainment, Westwood Studios | No repliesContinue reading →
I'm struggling on with not using my laptop to its fullest, so I'll be keeping this short and sweet.
Today we look at the slightly oddly titled Ivan "Ironman" Stewart's Super Off Road.
Tagged: 1989, Amiga, driving, Driving Month, Graftgold, top-down driver, Virgin Entertainment | No repliesContinue reading →
No correct guesses for today's game, but that's OK... it's almost bizarre enough not to be a jump 'n' run, even though most of the game has jump 'n' run mechanics.
When it comes to 16 ton weights, dead parrots and cheese, it really can't be anything other than Monty Python's Flying Circus.
Tagged: 1990, Amiga, Core Design, DOS, Jump 'n' Run Month, jump'n'run, TV/film tie-in, Virgin Entertainment | No repliesContinue reading →
Hmm, I think I need to be nicer with my clues. No-one got my clue of yesterday, well, combine a long running satirical cartoon - The Simpsons, with a Madness song, in this case the House of Fun with a puzzle platformer, and you get today's game.
The Simpsons has spawned a great many tie-in games, and today's one is one of the better ones - Krusty's Super Fun House. (Though the 'Super' is dropped on some platforms)
Developers (Y-Z, #)