Procedural generation is where the game generates some or all of the game environment mathematically, giving you potentially unpredictable gameplay. (I'm also including games that use procedural techniques on sources such as your own music collection, since it's not pre-set environments created by the developer.)
Normally I have *some* idea of what a game is from the title or the art that goes with it. Some games defy even that.
QRTH-PHYL is very firmly in that category. I'm still not sure what to call it.
Tagged: 2012, Desura, Hermit Games, indie, physics puzzle, procedural generation, real-time strategy, Windows | No repliesContinue reading →
I'm always intrigued by games that build levels programmatically. And when they do so using my songs, I feel like I have some kind of input into the game.
AudioSurf claims to do this. Let's see if it does.
Tagged: 2008, audio seeding, demo available, driving, Dylan Fitterer, procedural generation, sci-fi, Steam, Windows | 1 replyContinue reading →
Well, yesterday we looked at a game that began with the letter Z, and before we head back round the alphabet again, let's take a quick look at a game whose name starts with a number.
Today, then, we're taking a look around 3079. The game still seems to get gameplay-changing updates, so in the interests of clarity, I'm looking at v2.18.9.
Tagged: 2012, demo available, Desura, first-person perspective, first-person shooter, indie, New Beginnings Month, OS X, Phr00t, procedural generation, role-playing game (RPG), sci-fi, Windows | No repliesContinue reading →
We're back on the regular trail of gaming goodness today, and today we're taking a look at 'P' games. Today's particular P game is the Polynomial.
Before we begin...
You know me by now, I like to have some kind of explanation as to what I'm supposed to be doing. I just didn't expect it quite like this.
Tagged: 2010, audio seeding, demo available, Desura, Dmytry Lavrov, first-person perspective, indie, New Beginnings Month, OS X, procedural generation, sci-fi, space shooter, Steam, Windows | No repliesContinue reading →
Well, we're still in New Beginnings Month, but where better to go on Day 2 than the second letter of the alphabet. Of the games beginning with B, Beat Hazard looked an interesting pick to be today's Game-A-Day.
Before we begin...
Language prompts at the start of a game are nothing new. A prompt asking me to confirm that I'm happy with the game using full screen strobe effects, however, is somewhat new. I don't think I've ever had a game specifically ask I'm OK with it, normally just telling me it's my risk to play. This may or may not be a good thing.
Developers (Y-Z, #)